Controls:
W to move foward
A to turn left
D to turn right
S to move backward
R to restart
L to leave

Rules:
Get to a checkerboard finish line and it will show your score after beating ALL levels your score will be instantly submitted and you can check with the button on the top corner

Comments

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(1 edit)

Damn where to start? Game is good in concept, in execution though it falls.

1, the traction. The car feels like it's on ice, you give it a decent turn and you go around 180 and it's easy to spin out. I get it's a drifting game but it feels more like ice than drifting.

2, collision. Every time you bump into a wall the car bounces as if the walls made out of rubber, you tap the wall a little and your car nearly spins out of control.

3, the timer. The fact the timer doesn't start when you press forward but instead starts when the level is loaded is honestly bad design, you can't get your bearings and you just have to go. Also the fact that the levels save the time you got instead of your best time is also bad design, it should save your best time instead of the one you got.

4, controls. There's no way to use the arrow keys? One of the most basic ways to control the character and I can't even change what I use.

(-1)

ANSWERS:
1. I like drift

2. its not that bad

3.press r and w at same time

4. sorry no arrow keys

i love the drift physics!

thanks! (I used physics 2.0 in GDevelop)

nice

fun game! Quite good and quite interesting. Well, I'm not good enough to be in the top 10)

thank you for playing!

Nice racing game! simple and challenging, controls feels great. Would be great to see some kind of tiremarks after a drift)

I might add it after the jam

I really like the game and all, but I don't see how it fits to the theme Scavenger.

find the finish

Here is a video of me getting 87.85 seconds 

I got a new record of 82.32